Local processing
3D Model Viewer & ORM Material Packer
Preview models, inspect materials, pack PBR channels and export a complete GLB locally.
About this tool
Free 3D model viewer and ORM PBR material packer. Preview GLB, glTF, FBX or OBJ models, pack AO, roughness and metallic maps, then export GLB locally.
What you can do
- Preview GLB, glTF, FBX and OBJ models directly in your browser.
- Load related MTL, BIN and image resources alongside a model when it needs external files.
- Inspect standard PBR material maps and combine ambient occlusion, roughness and metallic data into an ORM texture.
- Download the combined ORM PNG or export the current model as GLB with packed maps included.
How to use it
- 1Import a GLB, glTF, FBX or OBJ model and any external resource files it needs.
- 2Inspect the model and pack PBR material channels for the selected material or every material.
- 3Download the ORM texture or export the updated model as a GLB file.
Frequently asked questions
Which 3D model formats can I preview?
The viewer accepts GLB, glTF, FBX and OBJ files. For models with external resources, select the MTL, BIN and texture files together.
What is an ORM texture?
An ORM texture combines ambient occlusion, roughness and metallic data into RGB channels, helping game assets use fewer texture files.
Can I export an updated GLB model?
Yes. After packing the material maps, export the current model as GLB with the packed maps included.